Character ModelingRealismPortraitureAnatomyDigital SculptingTexturingRenderingRiggingPaintingDrawingFACS
Software proficiency
ZBrush
Maya
Arnold
Substance 3D Painter
Photoshop
Experience
3D Senior Manager at Scattermesh
May 2025 - Present
Direct digital human pipeline development, supervise 3D production, manage video production and lookdev, character art and product QA, and sometimes even get to do sculpting, texturing and grooming